Visual Sorcery ::
http://bugs.visualsorcery.com/
Visual Sorcery :: Lightforge: Recently closed tasks2015-08-17T18:45:34ZFS#122: Remote channel check doesn't allow fixtures from multiple universes at once
http://bugs.visualsorcery.com/index.php?do=details&task_id=122
2015-08-17T18:45:34ZRemote channel check doesn't allow fixtures from multiple universes at onceFS#172: Audio Trigger and Effects Crashing
http://bugs.visualsorcery.com/index.php?do=details&task_id=172
2015-08-17T18:44:12Zgrgarno@yahoo.comWorking on Audio Trigger Effect... When audio input and additional user controls are used in effects, it reports an index out of bounds error and crashes majorly.FS#179: Effect Playback Bug
http://bugs.visualsorcery.com/index.php?do=details&task_id=179
2015-08-17T18:43:36Zgrgarno@yahoo.comStrange behavior occurs when playing back cues with effects (fading in and out) in unconventional matter. Take the following example:
Build cue with effect added
Drop cue where effect fades out (Lightforge does this automatically, with normal playback)
Another cue, no effects. <- Playback marker here
The bug occurs when double clicking (or back arrow) the Drop cue. The effect that is supposed to fade out in the drop cue, originally from the Build cue, shows it self instantly at full, then fades out as lightforge takes the drop cue.
Build cue with effect added
Drop cue where effect fades out (Lightforge does this automatically, with normal playback)
Another cue, no effects. <- Playback marker here
The bug occurs when double clicking (or back arrow) the Drop cue. The effect that is supposed to fade out in the drop cue, originally from the Build cue, shows it self instantly at full, then fades out as lightforge takes the drop cue.
]]>FS#138: Implement Effect and Profile syncing
http://bugs.visualsorcery.com/index.php?do=details&task_id=138
2015-08-07T23:08:37ZChris MonsonMake a system to allow users to sync their effect and profile libraries with a central databaseFS#174: Invalid character in filename on rename of cuelist
http://bugs.visualsorcery.com/index.php?do=details&task_id=174
2015-08-07T23:07:45ZWhen you rename a cuelist you get an error "Invalid character in filename on rename of cuelist"]]>FS#175: Pasting effect nodes results in error
http://bugs.visualsorcery.com/index.php?do=details&task_id=175
2015-08-07T23:07:31ZWhen you paste nodes containing input or output nodes it throws errors.FS#176: Hang on Splash Screen
http://bugs.visualsorcery.com/index.php?do=details&task_id=176
2015-08-07T23:07:14Zgrgarno@yahoo.comUpon showing software to some people, maybe strange settings got changed... Now LF only hangs at splash screen at start... If I delete the Users/UserName/AppData/Roaming/VisualSorcery folder, LF opens fine, but has problems finding fixtures. (Which are in fact in the fixture library).
Data has been sent, both the Show file, and the Lightforge folder.
Data has been sent, both the Show file, and the Lightforge folder.]]>FS#177: Delete last cue list crash
http://bugs.visualsorcery.com/index.php?do=details&task_id=177
2015-08-07T23:06:49Zgrgarno@yahoo.comWhen a show has been opened, with multiple cue lists in it, and one deletes the cue lists one by one, and deletes the last cue list, LF throws Exception and terminates.FS#180: I'd like to open an account <a href=" http://www.ucheducationcentre.org/juegos-de-casino-gratis-fort
http://bugs.visualsorcery.com/index.php?do=details&task_id=180
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<a href=" http://amazinglist.net/vendita-slot-machine-milano/ ">dragon fortune slot</a> Odds: 4,464 to 1 (<a href="http://www.deseretnews.com/top/542/19/Losing-an-appendage-to-a-chainsaw-20-things-more-likely-to-happen-than-winning-the-Mega-Millions.html">Deseret News</a>) ]]>FS#184: Show Safe mode
http://bugs.visualsorcery.com/index.php?do=details&task_id=184
2015-08-07T23:05:39ZChris MonsonLightforge is a little scary to work with during live shows because of how easy it is to click something that would seriously break the show. It'd be nice to make it safer to work with